FADE INTO THE DARK
The shadowy and disorienting interiors of tomb worlds are easy for warriors to get lost amidst, vanishing into the blackness never to return.
When a Morale test is failed, one additional model flees.
NULL-FIELD MATRIX
Tomb worlds are protected from psychic and daemonic manifestation by these merciless anti-empyric fields.
When a Psychic test is taken for a model, Perils of the Warp is suffered on any dice roll that is a double, instead of just a double 1 or a double 6. In addition, if a model suffers Perils of the Warp, do not roll any dice for the number of mortal wounds suffered; they suffer 3 mortal wounds instead.